[XBOX360] Lego Indiana Jones June 25, 2008
Posted by Archbishop Xero in : Adventure, Review, XBOX 360 , add a commentI have just completed my run through Lego Indiana Jones for the 360. I admit that I love the Lego series of games. The interpretations that they gave the Star Wars series was fantastic, so my expectations were high for the Indiana Jones treatment.
What I got in Indiana Jones was another solid entry for the Lego series. The cut-scene humor was exactly what I was expecting and was quite amusing. The gameplay was very much similar to the other Star Wars games (break stuff, collect studs, find secrets, and beat bosses).
My compliants are minimal. They deliberately strayed somewhat from the movies in the more graphic of details (no faces were melted or hearts ripped out during the game); however, there were frequent (though funny) decapitations. Curious. And no mention of the Nazis, though the blonde-haired, blue-eyed grunts were a dead giveaway.I will say that some of the levels ran a little longer than what I would have liked – sometimes taking as long as an hour to complete a single stage.
During my run through the game, I ran across the normal camera issues that have been commonplace in the Lego series. I found several of the boss fights to be extremely difficult to figure out without having to reference an online game guide. The Mola Ram battle glitched a few times be never sending me thuggies with swords… talk about frustrating. Finally, where was the online co-operative play?
All in all, I enjoyed this game. It didn’t deliver anything particularly innovative in advancing the Lego series, but it did provide a lot of fun gameplay, especially with the local co-op mode. I’d recommend playing this game, but make sure you have someone to enjoy the game with, as the multiplayer where I had the most fun.
